Pylgrim wrote: It's more than a bit silly that we don't have the stats of a character about to be released, while we have those of a character that will be released further in the future.
IceIX wrote: Pylgrim wrote: It's more than a bit silly that we don't have the stats of a character about to be released, while we have those of a character that will be released further in the future. Blame me for that. I just got back from China and had some miscommunication with David on who was going to post this. I'll remedy that very shortly.
GrumpySmurf1002 wrote: Countdown for What - 7 AP Shhhhhh! I just made like 4 fake 3-turn Countdown tiles on the bad guys' strongest color tiles. These tiles don't do anything, but don't tell anyone. If anything destroyes them before they reach zero, each one is primed to deal 402 damage to the sucker on the other team!Level Upgrades Level 2: Makin' 4 4-turn dummy tiles that do 442 damage. Level 3: Makin' 5 4-turn dummy tiles that do 442 damage. Level 4: Makin' 5 4-turn dummy tiles that do 667 damage. Level 5: Makin' 6 4-turn dummy tiles that do 764 damage.Max Level Level 3: 5 tiles / 876 per tile destroyed Level 4: 5 tiles / 1321 per tile destroyed Level 5: 6 tiles / 1512 per tile destroyed
GrumpySmurf1002 wrote: Is his red a true heal or temp heal?
Isay_Isay wrote: GrumpySmurf1002 wrote: Countdown for What - 7 AP Shhhhhh! I just made like 4 fake 3-turn Countdown tiles on the bad guys' strongest color tiles. These tiles don't do anything, but don't tell anyone. If anything destroyes them before they reach zero, each one is primed to deal 402 damage to the sucker on the other team!Level Upgrades Level 2: Makin' 4 4-turn dummy tiles that do 442 damage. Level 3: Makin' 5 4-turn dummy tiles that do 442 damage. Level 4: Makin' 5 4-turn dummy tiles that do 667 damage. Level 5: Makin' 6 4-turn dummy tiles that do 764 damage.Max Level Level 3: 5 tiles / 876 per tile destroyed Level 4: 5 tiles / 1321 per tile destroyed Level 5: 6 tiles / 1512 per tile destroyed So are they 3 turn or 4 turn tiles? Is the only way to avoid damage is to down Deadpool before they resolve?
Talahamut wrote: Purple tiles each explode individually when hit? Or hitting one explodes all of them like Fury demo?