... Took 2/2/2 Carny to 127 (the level cap), and my first attempt I boosted +2 r/y, +2 g/b, +50% g/b damage. As is normally the case, I did a poor job of denying blue and green, and Doc fired each a bunch of times; I'd only stockpiled enough green to fire it once and red to fire it twice when my health had gotten under 1000, so no happy ending here. With the second attempt, I only used stockpile boosts, i.e. +2 red, +2 green, +2 all, since I was smarting from not being able to hoard as much AP during my previous match (also, I was out of g/b damage boosts). This time, I was a lot better about denying green (so much so that I had enough to fire mine twice) and blue. Ock did get his blue off once, but I had enough health to shrug it off, and since I was waiting to unload everything in one turn, there weren't any attack tiles on the board when he fired his power. In the end, I was able to fire my red 4 times, my green twice, which didn't quite finish him off but at that point I had a comfortable amount of life left, and the attack tiles + match damage took care of him in a turn or two.
Tatercat wrote: Level 131, 3/2/1. 13 tries so far, using all manner of boosts combo. Every match I make drops a green or blue right in place for Ock to match immediately. And every other match he makes cascades into more green and blue for him. Gotten him to under 1000 six times . Still no luck. Gonna go take a walk for a while, get some air and pretend this is just RNG being RNG.