Quebbster wrote: I wish the bottom reward was something other than Purple Howard... I want to champ my 3/2/5 Howard this time around. Oh well, I can usually swing top 20 and the blue cover there would be very welcome.
rainkingucd wrote: Quebbster wrote: I wish the bottom reward was something other than Purple Howard... I want to champ my 3/2/5 Howard this time around. Oh well, I can usually swing top 20 and the blue cover there would be very welcome. You should be able to nab as progression next event. And Webbed Wonder had a first run, second run. Hopefully that means for this run. That'll give you 4/3/5 with a on the side. Good luck on Top 20!
Quebbster wrote: rainkingucd wrote: Quebbster wrote: I wish the bottom reward was something other than Purple Howard... I want to champ my 3/2/5 Howard this time around. Oh well, I can usually swing top 20 and the blue cover there would be very welcome. You should be able to nab as progression next event. And Webbed Wonder had a first run, second run. Hopefully that means for this run. That'll give you 4/3/5 with a on the side. Good luck on Top 20! Thanks, I am cautiously optimistic about this. Between the guaranteed covers, placement rewards and possibly a bit of luck with the Webbed Wonder vault I should be able to pull this off.
Brigby wrote: *Update: In the last mission of the third day of Webbed Wonder Story Event, a cover of Howard the Duck is the first mission reward. This has historically been a static cover, however the developers have now implemented a way to give a random Howard the Duck cover.
rainkingucd wrote: Quebbster wrote: rainkingucd wrote: Quebbster wrote: I wish the bottom reward was something other than Purple Howard... I want to champ my 3/2/5 Howard this time around. Oh well, I can usually swing top 20 and the blue cover there would be very welcome. You should be able to nab as progression next event. And Webbed Wonder had a first run, second run. Hopefully that means for this run. That'll give you 4/3/5 with a on the side. Good luck on Top 20! Thanks, I am cautiously optimistic about this. Between the guaranteed covers, placement rewards and possibly a bit of luck with the Webbed Wonder vault I should be able to pull this off. You'll pull a random colour purple Howard now . Worst case, it's purple and no luck. Worst worst case, it'll be like the Chulk random colour and get added as a second Howard recruit Brigby wrote: *Update: In the last mission of the third day of Webbed Wonder Story Event, a cover of Howard the Duck is the first mission reward. This has historically been a static cover, however the developers have now implemented a way to give a random Howard the Duck cover.
Punisher5784 wrote: Ah.. it's events like these I wish JG and SW were still boosted
beyonderbub wrote: Any suggestions on a fast clearing team for this event? Using champ prof x, champ switch and a lvl 340 oml for the non required nodes. I've got all boosteds champed except for the newer 4*s: riri, 4cap Marvel and war machine; it's taking me about 2 hours for the 4x clear and an hour and a half for the event end node clear down to 1 point. I'm missing some synergy here and would hope to trim clear times down by half an hour each for the next subevent? Any suggestions would be much appreciated. Thanks.
ZootSax wrote: People in my bracket are going after Howard hard. I had thought that a top 100 might be feasible after seeing a few people say they'd have a weekend off in the announcement thread, but after three subs of four non-optimal clears and check marks on the trivials I'm only in 120th with ~2k to 110th. I have no idea what Top 100 would take, but it's safe to say that it's more than I'll do. That said, I'm not sure if it's the charcter boosts or something else, but Venom bomb has been much more enjoyable for me than previously. Only the red-fed Moonstone have really been a chore and there's very few of those. Good luck to everyone still going seriously.
Dragon_Nexus wrote: D'ya know, I never remember how much I dislike this event until I get to Carnage. Every enemy turn is so long, so protracted, so ponderous watching countdown timer, RAWR, another countdown, RAWR, Passive fires off, maybe another passive...pause...Carnage makes a move...pause...attack tiles fire...pause...and now it's my turn. I make a match that doesn't cause a cascade and then I wait another 10-15 seconds for the enemy to get on with it again. These fights just take forever...and with this week's boosted characters I can't seem to find a truely reliable fast combo. Thor and IM40 doesn't feel as punchy...and I always seem to lose countdown timers through cascade nonsense. Professor X and Scarlet Witch with Ant Man isn't bad, but the number of times the thing's about to fire off and gets surrounded by attack tiles, or the timer gets shoved on the side or in a corner so it doesn't generate a 5 just makes it take even longer. This event more than most feels like a massive grind. I really feel the slowness when there's no AoE 4* boosted for the week.