hafersvideo wrote: ...
hafersvideo wrote: If you wanted an actual challenge they would have to improve the AI. Even with good stuff the AI mistakes make it easy to win. And, lucky for you it's even easier to trounce white decks while the AI waits for 16 mana to play a 4/4 and then another 9 pw mana to pump it 1 and you can just sit back and laugh while you burn it all down with Chandra's cheap burn spells and endless burn ability. I understand that for some, the goal is to login to forums and dickwave whenever possible. It is the internet after all. I had just hoped my honest response to the news would be met with less presumptions and arrogance despite any disagreement. I disagree that continual nerfing is a good strategy, particularly with the PWs. You want to bump KotWO down to an Uncommon (it's no better than Irosa in a W deck now), that's fine. I wish I had pulled the rare that the "non-niche" players play, but nothing really lost. But me not wanting to level up Gideon now, on purpose, is a problem. The curve is too steep for what the ability does and it's better to have the cheaper options. This was already a problem with a couple other PWs, and now you've added another. I've never played another PQ game, and maybe that's the way you want it, but it makes no sense to me. Cards should be balanced before release and error on the side of caution that would require buffs, not nerfs.
LakeStone wrote: - Knight of the White Orchid is now a 4/4, down from 6/6 Knight of the White Orchid was too strong, as playing it early made you win most of your fights due to dealing 6 damage with First Strike. Down to 4/4 it should be much more manageable and creatures with 5 Toughness will be able to damage it. It still is a beast when Reinforced![/size]