rixmith wrote: Winfinite has no use in PvP, and I only use it against very tough all-goon PvE nodes. It feels like an exploit to me so I won't really be sad to see it go. I'm a contrarian on the move for 2* players, I think they will actually be helped by the Magneto change. Going from 5 blue to 3 blue will mean the team will likely need to make only one more blue match to get a Wind Storm, and can still trigger Speed Shot pretty easily. Getting the extra red however will make Hawkeye's and Magneto's reds that much easier, and they are both pretty good 2* powers. You just have to have the patience to not use them until the board doesn't have any red matches sitting there so your countdowns survive. I'm more concerned about the change to Mystique's Blue, since unlike the Magneto change, there isn't any new goody to balance out the nerf of the change.
turul wrote: There are plenty of storm based, and other infinity teams though. Winfinite just had the most board control/most quick
GuntherBlobel wrote: As others have said, it's not about power. It's about obviating one the core mechanics of the game. You get a turn, then the AI gets a turn. Infinite combos obviously break that fundamental mechanic. On the forum, "broken" is used to describe just about anything annoying, but infinite turns really deserve the term "broken." From a game development perspective, it's a big no-no. I've seen at least 4 infinite combos in the game to date and they've all been removed in time. i think everyone "knew" that. That's why some people were excited to find evidence that the Devs were aware of it and not openly discouraging it. Well, now we know the whole story. If you find one with gsBW and Prof X: don't get attached.
Moon 17 wrote: I don't know who the typical third is for winfinite, but I was trying it out earlier with Mohawk Storm and the team has more reach than it should. It certainly feels reminiscent of old CMags; you take some damage spooling up, but at some point fairly early on you start taking all the turns. It's degenerate, and they have to stop it. That being said, I wish they'd reconsider the Mystique changes. Hamstringing MNMags will more than stop the shenanigans.
raisinbman wrote: turul wrote: There are plenty of storm based, and other infinity teams though. Winfinite just had the most board control/most quick what are other infinite teams? You can also PM me...I need another so I can do Gauntlet....
raisinbman wrote: And especially since people are saying this doesn't matter in PVP, who cares? PVE turns into kill the enemy in 2 turns or get 1 shot anyway. We NEED 'degenerate' combos in PVE because PVE IS DEGENERATE!
turul wrote: raisinbman wrote: turul wrote: There are plenty of storm based, and other infinity teams though. Winfinite just had the most board control/most quick what are other infinite teams? You can also PM me...I need another so I can do Gauntlet.... AnyStorm / AnyThor / Loki Storm3 / Loki / Mistique AnyStorm / GSBW / * Storm2 / NewRagnarok / Loki NewRags / Mystique / Loki Storm2 / NewMagneto2 / Rags Storm / Cyclops / NewRags lesser infinites can be made with IW