The rockett wrote: Dear D3, Disappointment.
The rockett wrote: Dear D3, Disappointment. That is the only word I can use for the roll out of this Anniversary event. ...
The rockett wrote: Dear D3.... • Solution: So in my real life/career supposed to find out solutions for problems. In the case here, there are only 2 at this point. 1. Change of management at D3 including the dev’s/people with red names. We, the MPQ players, are losing a lot of faith in you and your product. While most of us love the Marvel Universe, this cannot and SHOULD not go on. We are spending a lot of money on this product to have the same issues time and time and time and time and time and time and time again. Other business would be out of business or a huge shake up would happen. 2. Marvel gets involved and threatens to pull the contract from D3. If that would happen, please see #1.
The rockett wrote: The Rockett Commander of Playforfun 1
M C K wrote: The rockett wrote: The Rockett Commander of Playforfun 1 As a matter of coincidence bordering on irony, your alliance name is an alternative solution as well. Call it "Option 1b".
djpt05 wrote: Definitely a tricky balancing act of trying to roll out a new event to hype NYCC attendees to gain new players but also having enough hands on deck back at the office to trouble shoot and PR the problematic situation to current players.
M C K wrote: The rockett wrote: Dear D3.... • Solution: So in my real life/career supposed to find out solutions for problems. In the case here, there are only 2 at this point. 1. Change of management at D3 including the dev’s/people with red names. We, the MPQ players, are losing a lot of faith in you and your product. While most of us love the Marvel Universe, this cannot and SHOULD not go on. We are spending a lot of money on this product to have the same issues time and time and time and time and time and time and time again. Other business would be out of business or a huge shake up would happen. 2. Marvel gets involved and threatens to pull the contract from D3. If that would happen, please see #1. Disclaimer - Look...I really don't want to be this guy. I don't. I hate being this guy. I really really hate it. And I do sympathize! Truthfully! I'm frustrated by the event and the anniversary too. The difficulty is unrealistically high, and maybe that's actually the point. The communication is lacking compared to last anniversary, and that's unfortunate. The server issues are annoying and, aside from being a hindrance, we have no guarantee that the company will "make whole" in a wholly satisfying way. However...your list of solutions is missing a critical entry, and it actually should be the very first solution.Uninstall the game and stop playing it Listen...I used to buy Skittles. I enjoyed them quite a bit! My favorite was the green Skittle...a delectable lime flavor. I was a green Skittle fiend...combined with cherry or lemon it was awesome. Unfortunately for me, last year they changed the flavor of the green Skittle from the delicious lime to a horrendous green apple. It was devastating to me (well, as devastating as bad candy can be). I didn't call for the heads of the company executives. I didn't petition Wrigley or Mars to surrender the licensing/patent/whatever they have for the Skittles brand, or demand they sell off Skittles production to another candy maker. These weren't even close to my first options. I stopped buying Skittles. Realistically, the company won't fold because I stopped buying Skittles. I'm sure they'll be fine. I did write the company on social media to let them know, and to be honest I do miss the lime Skittle. But I've learned to cope...now I buy Reese's Pieces. Point being, if you're looking outside yourself for a solution, you will likely be disappointed. The rockett wrote: The Rockett Commander of Playforfun 1 As a matter of coincidence bordering on irony, your alliance name is an alternative solution as well. Call it "Option 1b".
Warbringa wrote: do not want to have to do that so we are letting the developers know our displeasure BEFORE we actually get to that point
the rockett wrote: We are spending a lot of money on this product to have the same issues time and time and time and time and time and time and time again. Other business would be out of business or a huge shake up would happen.
M C K wrote: Warbringa wrote: do not want to have to do that so we are letting the developers know our displeasure BEFORE we actually get to that point This is the crux. Want. Send D3 a heads-up that this is not acceptable to you? Sure! In this case it will probably be heard (complaints are always louder than praise), but one complaint didn't bring back my lime Skittle. Leaving is more impactful...how many threads have I read in the last 8 hours with a comment mentioning "the bottom line", or "profits"? Players who stop paying may start again. Players who stop playing have little chance to be reclaimed. The first option that calls for the heads of D3 is actually fatally flawed anyway: the rockett wrote: We are spending a lot of money on this product to have the same issues time and time and time and time and time and time and time again. Other business would be out of business or a huge shake up would happen. Other businesses would certainly not be out of business! They would be making money and business would be booming! Why does a company go out of business? Because money stops flowing in. That's when the shakeup happens...not because of an ideological difference of opinion between the customers and the executives. That said, if you can tangibly quantify fun and frustration and weigh them against each other, then the choice would be obvious. Alas, it's subjective for most folks, and it comes down to an individual judgment call whether to continue or turn away.
Pylgrim wrote: While I'm extremely disappointed (and take in account I was one of the biggest apologists back during the Ultron debacle), calling for the rolling of heads is absurd. Flawed in all the areas that this anniversary week exposed as they may be, devs have proven time and again that they are passionate and invested in the game. Dismantle the team that has brought this together and yeah, perhaps with a bit of luck you'll get an extremely technically competent team, but all the heart will be gone. I've seen that happening and let me tell you, that kills a game (or any kind of product, really, especially the ones with a creative component) way quicker than any blatant flaw of the original creators would have.