SnowcaTT wrote: Heard a birdie say this was coming long ago, and champed him looking forward to this change. I'm excited to see if he has a place in combo land now that 3*'s are outclassed and soon will be outnumbered by 4*'s...or if he can hold his own as a boosted essential now.
Pylgrim wrote: The only upgrade truly worthy of a character in these times is his Yellow. His Red is now the second highest single damage ability in 3* land, but taking in account that the first (Full Blast) doesn't have a drawback but only an easy to accomplish condition and the close third (Righteous Uppercut) has a condition that is easier to fulfill than not, the fact that it drains up to 6 AP makes it but a last resort. Blue is still, by far, the worst AoE ability in 3* land and it /still/ has a big drawback. It would still be terrible value without it, so I can't understand why it wasn't removed if it also lost one of its positive effects with the cost reduction.
Ruinate wrote: Am I reading this correctly? For 6 yellow you can potentially gain 12 red, 12 blue, 9 green and 3 pink? How do you go from such garbage to this?? I think he may have just become the greatest character ever.
SnowcaTT wrote: Ruinate wrote: Am I reading this correctly? For 6 yellow you can potentially gain 12 red, 12 blue, 9 green and 3 pink? How do you go from such garbage to this?? I think he may have just become the greatest character ever. It's quite a shock when you compare it to the "buff" quicksilver just received....