dr tinykittylove wrote: Peculiar thing is running into the MMR limbo at higher scores where I get matched with actual live, 1-2* players worth 1 point. I wonder how they would feel if I hopped out of the blue just to stomp on them... like ****????
Pongie wrote: For someone with 19xx command points and hoping to get one useable 5* from the pulls, this is disheartening to read. Basically means I have to luck out and get 2 useable 5* to even stand a chance.
Todzilla wrote: i have my 2/2/3 maxed at 360 and won't level him anymore when i pull more covers. I also have a 12 cover surfer parked at 290 just to avoid mmr troubles. I just champed my 4th 4* (thing) and plan on not leveling any 5* until i have at least 8 champed 4* toons. Right now i can still see 3* boosted teams even past 1k so i seem to have found a sweet spot for now
Phumade wrote: Todzilla wrote: i have my 2/2/3 maxed at 360 and won't level him anymore when i pull more covers. I also have a 12 cover surfer parked at 290 just to avoid mmr troubles. I just champed my 4th 4* (thing) and plan on not leveling any 5* until i have at least 8 champed 4* toons. Right now i can still see 3* boosted teams even past 1k so i seem to have found a sweet spot for now Thats probably too conservative. Once your past 5 champed 4*, your real goal becomes make sure you have good color coverage (i.e. not all pink /green users), Once you got backup champed 4* for all the major color combinations, start saving for your 5*. Additional champed 4* are effectively surplus at that point. Yes, I know there are economic reasons to get all characters on the champed path. But I would keep an ISO bank min = to insta max my 5* to their current softcap. Any Iso over that amount goes to 4* projects. Transitioning into 5* is about going through discrete power jumps from sweet spot to sweet spot. Once you make the commitment to jump to the next tier, its better to do it in one shot to reduce frustration.
lukewin wrote: My OML is capped at 360 and Phoenix at 330. My 4* are also underleveled at 200, which might play into it as well. I mainly play in S1. I don't see dual 5* teams that often, although I get hit by all kinds of teams. I still see boosted 3* teams, max 4* teams, and I think I'm in a great spot for my casual level of play. 1k isn't a problem, and if I want 1.3k, I'll use 2-3 shields and use a BC to line up cc's, since that's the most effective way to do it without trying to max any 4*. I mainly use my 360 3/1/3 OML and 199 5/4/3 Nova in PVP. Will add the 3 ISO to take Nova to 200 once I get that last yellow.
Bowgentle wrote: Don't be afraid to level a single 5* as high as it goes once you have a few top tier 4*s leveled. Caveat: That 5* has to be OML. If Phoenix is your only 5* with 5+ covers I'd let her sit at 255 - she's practically useless without a lot of purple and red covers, or less than 7/8 covers total. OML you can level to his soft cap from 1/1/1 onwards. I'll hit a level 360 Phoenix without second thought, whereas a 360 OML will give me pause. Tl;dr: always level OML. Don't level Phoenix unless you have OML to run with her. Never level Surfer unless you can champ him.
Bulls wrote: But why should I be a hurry in transition to 5* land? They doesn't make game much easier, if at all. Power we can achiev by lvling 5* is diminshed by a fact that in pve our opponents scale as fast as we, but by lvling our 5* we're reducing character diversity that we can use to fight those harder opponents. In pvp leveling 5* takes us into deeper waters where we're gonna be eaten by even bigger fishes. Diverse 4* roster allows to get 1.3k placement easly as well and if some want to go even higher they have to rely on cupcakes anyway. I'm not saying it will be always like that but for now when diverse 4* roster allow us to enjoy every aspect of game and 5* aquisition rate depends only on luck, I really don't see a point to rush forwars.