Wonko33 wrote: Glad to see this because you never forget your first.... I busted my **** finishing first in the PvE that introduced her. That was before we could see the powers on the reward page, it was a huge disappointment when I was first able to see her powers At first it looks like a huge loss to not be able to target her blue but let's wait until we see the numbers...
Spiritclaw wrote: Wonko33 wrote: Glad to see this because you never forget your first.... I busted my **** finishing first in the PvE that introduced her. That was before we could see the powers on the reward page, it was a huge disappointment when I was first able to see her powers At first it looks like a huge loss to not be able to target her blue but let's wait until we see the numbers... Yes, numbers please!
CrookedKnight wrote: Team invisibility is a huge buff for her yellow, because it will actually cancel out damage instead of simply having one character take hits for another. "Protect tiles are worthless" has been a forum mantra for years, and now her blue makes vastly more useful strike tiles instead. That alone makes this way more than a sidegrade.
fmftint wrote: CrookedKnight wrote: Team invisibility is a huge buff for her yellow, because it will actually cancel out damage instead of simply having one character take hits for another. "Protect tiles are worthless" has been a forum mantra for years, and now her blue makes vastly more useful strike tiles instead. That alone makes this way more than a sidegrade. a team invis only delays the inevitable, unless it's a CD tile resolving, the AI won't launch an ability if there are no valid targets
aesthetocyst wrote: For auld lang syne .... the original original original Invisible Woman, the game's 2nd 4* ... please contain your excitement, and remember, this is 3 reworks ago (and in spoiler to avoid confusing anyone)::yellow: Grant Invisibility - Cost: 18 to 14 Yellow AP - OLD The Invisible Woman hides the weakest member of the team. Converts a random basic Yellow tile into an Invisibility tile. While it’s on the board, the invisible character can’t be targeted. Upgrades: 2. Costs 1 AP less. 3. Costs 1 AP less. 4. Costs 1 AP less. 5. Costs 1 AP less.Force Bubbles - Cost: 13 Blue AP - OLD Susan focuses her power to lock the enemy down and save the team. Locks 2 chosen tiles in Force Bubbles before creating a Blue Protect tile of strength 91. Upgrades: 2. Locks 5 in Force Bubbles. 3. Creates a Blue Protect tile of strength 200. 4. Locks 8 in Force Bubbles. 5. Creates a Blue Protect tile of strength 400. MAX LV 5: Creates a Blue Protect tile of strength 796.Force Field Crush - Cost: 9 Green AP - OLD Invisible Woman shatters the tiles surrounding 1 random Force Bubbles. Each Force Bubble deals 91 damage and is unlocked (but not destroyed). If there are no Force Bubbles, she creates 1 in random locations. Ends the turn. Upgrades: 2. Shatters the tiles around and unlocks 2. If there are no locked tiles, makes 2. 3. Deals 182 damage per unlocked tile. 4. Shatters the tiles around and unlocks 3. If there are no locked tiles, makes 3. 5. Deals 364 damage per unlocked tile. MAX LV 5: Deals 724 damage per unlocked tile.
stochasticism wrote: Spiritclaw wrote: Wonko33 wrote: Glad to see this because you never forget your first.... I busted my **** finishing first in the PvE that introduced her. That was before we could see the powers on the reward page, it was a huge disappointment when I was first able to see her powers At first it looks like a huge loss to not be able to target her blue but let's wait until we see the numbers... Yes, numbers please! https://d3publisher.helpshift.com/a/mar ... -17th-2016 Wow. Another home run.