As long as it’s your turn, this creature has First Strike. Activate 2: Lose another creature reinforcement and this creature gets +3/+0 until end of turn.
Whenever a creature you control is buffed, that creature gains Vigilance until the beginning of your next turn.
Gain 4 life.
Proliferate.
While this support is on the board, your creatures gain Menace.
Amass 2.
Destroy an opposing Vanguard support. If you can’t, destroy the first opposing creature. Partner: Deal 2 damage to your opponent’s Planeswalker.
Whenever a Wolf or a Werewolf enters the battlefield under your control, it gets +1/+1.
Create a Wolf Token.
Partner: This creature gets +1/+1.
Whenever your opponent fetches a card from their library, that player discards that card.
Destroy the top 4 cards of your opponent’s library, then increase the cost of each card in your opponent’s hand by 2 for each spell destroyed that way.
Partner: This creature gets +1/+0.
When this creature enters the battlefield, fetch the first spell from your library. Partner: Gain 1 mana.
When this creature enters the battlefield, Amass 1.
Create a Vitu-Ghazi Token. If you control 3 or more creatures not named Vitu-Ghazi, your first creature gains Haste and gets +2/+2 for each Land support and Land support reinforcements you control instead.
Deal damage to target opposing creature equal to the sum of the power of your first and last creatures.
When this creature enters the battlefield, it gets +X/+X, where X is the sum of the shield count of all your Vanguard supports.
At the beginning of your turn, gain 2 mana. Activate 3: Drains 2 mana from your hand, then this support gains 3 shield. When this support is reinforced, destroy each creature and support that costs less than the amount of shield on this support.
Target creature your opponent controls gets -3/-3 until end of turn. Amass 2.
When this creature enters the battlefield, Proliferate.
Whenever you exile a non-copy card from your hand, draw a card. Then, that card gains half of its mana and you lose life equal to that card’s base cost. Whenever a creature or support you control is destroyed, if that card is reinforced 9 or more times, this support deals 10 damage to your opponent’s Planeswalker. While this support is on the board, each Planeswalker loses Prevent Damage.
Disable your opponent’s creatures until end of turn. Your creatures gain Lifelink until end of turn.
Pick one of the first 3 cards from your library. Fetch that card. Gain 3 life.
Destroy the first 4 cards of each player’s library. Then, exile this card and return the first 2 spells from your graveyard to your hand.
Gain control of the first creature your opponent controls until end of turn. That creature gains Haste until end of turn. Deals 3 damage to any target.
Return the first creature from your graveyard to the battlefield. It gains Haste until end of turn.
When this creature enters the battlefield, gain 6 life.
When you cast a spell or support, this creature gets +1/+1 until the end of your turn.
Return target creature your opponent controls to its owner’s hand. Then, Amass 2.
Destroy the first opposing creature. Destroy an opposing Artifact support. Destroy an opposing Enchantment support. Destroy an opposing Land support. Destroy an opposing Vanguard support.
Whenever this support loses shield, it deals X damage to your opponent’s Planeswalker, where X is the amount of shield lost this way times 2.
Draw a card. At the end of your turn, exile the last card of your hand.
Draw 6 cards. At the end of your turn, exile the last 3 cards from your hand.
Target creature or Planeswalker takes 1 damage. Repeat this 2 more times. Partner: Gain 1 mana.
An opposing Vanguard support loses 3 shield. Partner: It loses 5 shield instead.
Whenever this creature is reinforced, it gets +1/+1.
Can’t have its mana drained or raised. Draw 3 cards. Then, Amass X, where X is the number of cards in your hand.
Draw a card. Proliferate.
When you cast this creature, the first spell in your hand gains half of its mana. At the beginning of your turn, if the first card in your hand has full mana, all spells in your hand gain 3 mana and the first spell in your opponent’s hand becomes Disabled until the beginning of your next turn.
Target creature gets +2/+2. Then, Proliferate.
Drain all mana from the first spell in your opponent’s hand. Amass 2.
When this creature enters the battlefield, it deals X damage to target opposing creature, where X is the number of spells in your graveyard, up to 4.
When you cast this creature, all your buffed creatures get +1/+1. When a non-token creature you control enters the battlefield, that creature gets +1/+1.
At the beginning of your opponent’s turn, if they have 3 or less cards in hand, this support deals 3 damage to your opponent’s Planeswalker.
Your opponent discards a card.
Your opponent discards 2 cards and loses 2 life. Partner: They lose 4 life instead.
At the beginning of your turn, destroy the top X cards of your library, where X is the number of creatures in your graveyard, up to 8. Then, return the first creature from your graveyard to your hand. It gains full mana.
Whenever a nontoken creature you control dies, exile that creature. Then, the first other creature you control gets +X/+X, where X is the power of the creature that died.
Destroy target creature. Then, fetch the next Land support from your library. It gains full mana.
Return the first 2 different cards from your graveyard to your hand. Partner: Return the first card from your opponent’s graveyard to your hand.
Exile the opposing Vanguard support with the greatest mana cost.
Deal 4 damage to target creature with Berserker, Defender, Reach or Vigilance.
Whenever you cast a non-copy spell, copy that spell. It gains half of its mana. Then, all spells in your graveyard gain 3 mana.
While this support is on the board, creatures you control get +2/+0.
Convert 3 gems to your Planeswalker colors. Creatures in your hand can’t have their mana drained or raised until the beginning of your next turn.
Deal damage equal to the power of target creature you control to your opponent’s first creature. Then, deal damage to your creature equal to your opponent’s first creature’s power.
An opposing Vanguard support loses X shield, where X is your first creature’s power. Partner: Your first creature gets +1/+1.
While this support is on the board, your opponent’s Artifacts and spells cost 2 more.
Target opposing creature’s power becomes 2 until the beginning of your next turn.
Can’t have its mana drained or raised. Drain all mana from the first noncreature card in your opponent’s hand. Partner: Gain 3 mana.
Whenever this creature attacks, create a copy of the first spell in your graveyard. It gains mana equal to this creature’s power. Exile that card from your graveyard.
Whenever this creature deals damage to your opponent’s Planeswalker, this creature gets +1/+1. When this creature dies, it deals damage equal to its power to any target.
At the beginning of your turn, lose 2 life and Amass 2. Whenever a Zombie token you control with power 12 or greater attacks, it gains Lifelink until end of turn.
When this creature enters the battlefield, Amass 3. While this creature is on the battlefield, your Zombie tokens gain Trample.
Deal 4 damage to target creature your opponent controls and you gain 4 life. The cost of the first card in your opponent’s hand is increased by 4. Amass 4.
When this creature enters the battlefield, Amass 2. While this creature is on the battlefield, your Zombie tokens gain Flying.
Whenever a Land support enters the battlefield under your control, Proliferate.
Whenever this creature gets buffed, draw a card. Whenever another nontoken creature enters the battlefield under your control or is buffed, if its power is greater than this creature’s power, this creature gets +3/+3.
Whenever you cast a noncopy Aura or Equipment, creatures you control get +1/+1. Then, copy that card. It gains half of its mana.
Pick one of the first 4 creatures from your library that costs X or less, where X is this card’s Stored Mana times 2. Move that creature to the battlefield under your control. Then, exile this card. If X is 8 or more, creatures you control get +8/+8 and gain Haste until end of turn.
Your opponent’s creatures get -0/-X until end of turn, where X is this card’s Stored Mana. Then, exile this card. If X is 12 or more, return the first 3 creatures from your graveyard to the battlefield under your control.
Create X Vigilant Soldier Tokens, where X is this card’s Stored Mana divided by 2, rounded up. If X is 12 or more, gain X life and create Vigilant Angel Tokens instead.
Exile the first 3 spells from your graveyard, then gain a copy of those cards. Those cards gain X mana, where X is this card’s Stored Mana. Then, exile this card. If X is 10 or more, copy those cards 2 times instead.
Draw X cards, where X is this card’s Stored Mana divided by 2, rounded up. Then, exile this card. If X is 6 or more, those cards gain half of their mana and your Blue mana bonus is increased by 1.
Whenever this creature attacks, your other creatures with power lower than this creature’s get +2/+2. Then, if you control three or more creatures, this creature deals 6 damage to your opponent’s first creature and you gain 6 life.
Whenever you cast a noncreature card, Proliferate.
Target creature gets +6/+6 until end of turn.
Each creature you control gains Prevent Damage until end of turn. At the end of the turn, destroy your last creature.
When the first creature your opponent controls attacks, destroy that creature and this support. Partner: Gain 5 life.
When this creature enters the battlefield, Amass 3. While this creature is on the battlefield, your Zombie tokens gain Hexproof and Menace.
When this creature dies, the first other creature you control gets +1/+1.
When this creature enters the battlefield, lose all your other nontoken creature reinforcements. Then, draw 1 card and gain 3 mana for each reinforcement lost this way. When this creature is exiled or dies, if 3 or more cards named God-Eternal Bontu are in your graveyard, return it to the battlefield. Then, reinforce it 3 times and exile all cards named God-Eternal Bontu from your graveyard.
Whenever you draw a spell, copy that card. That copy gains half of its mana. When this creature is exiled or dies, if 3 or more cards named God-Eternal Kefnet are in your graveyard, return it to the battlefield. Then, reinforce it 3 times and exile all cards named God-Eternal Kefnet from your graveyard.
Whenever you cast a creature, create a Zombie Warrior Token. When this creature is exiled or dies, if 3 or more cards named God-Eternal Oketra are in your graveyard, return it to the battlefield. Then, reinforce it 3 times and exile all cards named God-Eternal Oketra from your graveyard.
When this creature enters the battlefield, double the power of each other creature you control until end of turn. When this creature is exiled or dies, if 3 or more cards named God-Eternal Rhonas are in your graveyard, return it to the battlefield. Then, reinforce it 3 times and exile all cards named God-Eternal Rhonas from your graveyard.
While this support is on the board, your opponent’s non-Land cards cost 2 more. At the end of your turn, your opponent loses 2 life.
Whenever this creature deals combat damage to your opponent’s Planeswalker, Proliferate.
When this creature dies, Amass 1.
When this creature enters the battlefield, if your opponent lost life during this turn, it gets +4/+4. Whenever you cast a nontoken creature, that creature gains Haste, then deal damage equal to its power to target opposing creature.
While this support is on the board, players can’t gain life. At the beginning of your opponent’s turn, that player loses 3 life. At the end of your turn, if your opponent lost life this turn, all cards in your hand gain 2 mana.
When this creature dies, Amass 2.
Discard a card and draw 2 cards. Amass 1.
Whenever a creature you control attacks, its power becomes equal to its toughness until end of turn.
You gain life equal to the greatest toughness among creatures you control.
When this creature enters the battlefield, Proliferate. Partner: This creature gets +0/+1.
Fetch the next 2 Vanguard supports from your library. Those cards gain 4 mana.
Whenever this creature attacks, move the first creature that is not named Ilharg, the Raze-Boar from your hand to the battlefield. It gains Haste. Return that creature to your hand at the end of your turn. When this creature is exiled or dies, if 3 or more cards named Ilharg, the Raze-Boar are in your graveyard, return it to the battlefield. Then, reinforce it 3 times and exile all cards named Ilharg, the Raze-Boar from your graveyard.
At the beginning of your turn, gain 2 mana. Whenever you cast a Vanguard support, gain 3 life. Activate 2: Each Vanguard support in your hand gains 3 mana.
Amass X, where X is the number of spells in your graveyard, up to 6.
When this creature enters the battlefield, Amass 3.
Whenever you draw a card, if you have 4 or more cards in your hand, the cost of the first card in your opponent’s hand is increased by 2.
Draw a card. The cost of the first card in your opponent’s hand is increased by 2.
Draw 6 cards. Those cards gain half of their mana.
Draw 2 cards. Partner: Draw 3 cards instead.
While this support is on the board, your Red creatures get +1/+0 and whenever you cast a Red spell, this support deals 1 damage to your opponent’s Planeswalker.
Deals 3 damage to any target.
Deals 3 damage to target creature. Draw a card. Partner: Deal 5 damage instead.
At the beginning of your turn, convert 2 gems to your Planeswalker colors for each buffed creature you control.
Target creature you control gets +1/+1.
While this support is on the board, your opponent can’t cast Artifact supports and all your opponent’s Artifact creatures on the battlefield are Disabled.
Target creature gets +2/+2 until end of turn. Then, it gets +1/+1 until end of turn for each Artifact you control.
Return the first card from your exile to your hand. That card gains the Artifact subtype. It gains 6 mana.
At the beginning of your turn, gain 2 mana. Activate 2: Proliferate. Partner: This support gains 2 shield.
While this support is on the board, your opponent’s spells cost 3 more to cast.
Create a Blue Wizard Token. Discard a card, then draw a card.
Target creature’s power and toughness becomes 1/1. Partner: That creature loses all of its evergreen abilities.
While this support is on the board, your opponent’s Planeswalker and creatures lose Hexproof.
Exile target creature. Gain life equal to its toughness.
Whenever a creature or Vanguard support you control is destroyed or exiled from play, return that card to play under your control. Then, destroy this support. Partner: Your first creature gains Unblockable.
Whenever a creature with power 5 or greater enters the battlefield under your control, draw a card. If you control a creature with power 8 or greater, draw 2 cards instead.
When this creature enters the battlefield, Proliferate. Partner: This creature gains Trample.
Whenever this creature attacks, it gets +1/+1, then create X Goblin Tokens, where X is this creature’s power.
Whenever a creature with power 4 or greater enters the battlefield under your control, this creature gets +1/+1.
When this creature enters the battlefield, Amass 1.
Activate 4: Gain 1 mana.
Destroy your opponent’s last creature. Partner: Your opponent discards a card.
Activate 2 Red: Discard the last Land from your hand, then an opposing Vanguard support loses 3 shield. Activate 2 Green: Return non-reinforced Land support you control to your hand. It gains half of its mana.
Whenever you cast a creature, that creature gets +2/+2 and Can’t Block. Whenever this creature deals combat damage to your opponent’s Planeswalker, exile the top 6 cards of that player’s library. Then, copy the first creature from your opponent’s exile. It gains half of its mana.
When this creature enters the battlefield, other creatures you control gain Vigilance until the beginning of your next turn.
Whenever this creature attacks, if you control 3 or more creatures or creature reinforcements, it gets +1/+1.
When this creature dies, Proliferate.
When this creature enters the battlefield, each other creature gets -3/-3 until end of turn. Whenever a creature dies, each other creature not named Massacre Girl gets -3/-3 until end of turn.
Whenever a card enters your opponent’s graveyard from play during their turn, this creature deals 3 damage to your opponent’s Planeswalker.
When this creature enters the battlefield, target creature gets +1/+1. Activate 2 Blue or Green: Proliferate.
Copy an opposing nontoken Vanguard support your opponent controls. It gains X mana. If this card’s Stored Mana is equal to 12 or more, copy all your opponent’s nontoken supports instead.
Crew 2. Whenever you cast a spell or support, this creature gets +2/+2 until end of turn.
Whenever another card or effect buffs this creature, it gets +1/+1. If you control a Vanguard support, it gets +2/+2 instead.
As long as it’s your turn, creatures you control have First Strike and your Equipments cost 2 less
Deal 5 damage to target Disabled creature.
The first and last creatures you control get +2/+0 until end of turn. Partner: They get +3/+0 instead.
Whenever your opponent draws a card, that player can’t draw cards until end of turn.
Pick one of the first 4 noncreature cards from your library. Fetch that card.
Drain all mana from the first spell in your opponent’s hand. Copy the first spell in your opponent’s hand. Partner: It gains full mana.
Whenever this creature deals combat damage to your opponent’s Planeswalker, discard your hand. Then, draw that many cards and convert 1 gems to Red for each card drawn this way.
Destroy your last creature. Then, fetch the next creature in your library that costs more than that creature and place it on the battlefield. That creature gets +1/+1.
Whenever you match 3 or more Green gems, gain 1 mana.
Create 3 Forest Tokens.
Fetch the next 3 Land supports from your library. Move those cards to the board under your control. Then, reinforce your Land supports.
Fetch the next 2 Land supports from your library. Partner: Fetch 3 Land supports instead.
When you cast this creature, fetch the next 6 colored cards that are not named Niv-Mizzet Reborn. Then, increase your mana bonuses on each of those card’s colors by 1 until the end of your next turn. Each mana bonus can’t be raised by Niv-Mizzet Reborn more than 3 times.
Drain 8 mana from the first Vanguard support in your opponent’s hand. Draw a card.
Whenever you exile this card from your hand, drain 3 mana from your hand and pick up to 4 cards from the top of your library, then destroy those cards and draw a card. Whenever your opponent would draw a card, if it’s not the first time they drew cards this turn, move that card to your hand instead.
When this support enters the board, an opposing Vanguard support loses 3 shield and you gain 3 life. Whenever a Vanguard support you control loses shield during your opponent’s turn, this support deals 3 damage to your opponent’s Planeswalker and you gain 3 life.
Whenever your opponent draws a card, this support deals 2 damage to your opponent’s Planeswalker.
Destroy target creature. Its controller draws 2 cards.
Target creature your opponent controls gets -5/-5 until end of turn. Partner: If that creature would die this turn, exile it instead.
Crew 4. Whenever this creature attacks, create 2 Angel Tokens.
Create a Citizen Token. Return the first support from your graveyard to your hand. Gain 6 life. Proliferate.
Creatures you control get +1/+1. Gain 2 life for each creature and creature reinforcements you control, up to 10.
When this creature enters the battlefield, if there are 6 or more Green gems, target creature you control gets +1/+1. Otherwise, Proliferate.
As long as it’s your turn, this creature has First Strike.
Whenever this creature deals combat damage to your opponent’s Planeswalker, create a Lifelink Soldier Token. Then, a Vanguard support you control gains 1 shield.
An opposing Vanguard support loses 5 shield. If your opponent doesn’t control a Vanguard support, your opponent’s Planeswalker loses 5 Loyalty instead.
When this support enters the board, draw a card and exile an opposing Vanguard support. When this support is destroyed, your opponent fetches the next Vanguard support in their library. It gains full mana.
Return the first 3 creatures that costs 11 or less from your graveyard to the battlefield. While this card is in your hand, if it is not Disabled, at the end of your turn, drain 6 mana from this card and return the first creature that costs 7 or less from your graveyard to the battlefield.
Whenever you copy a spell or cast a noncopy spell, this support deals 2 damage to your opponent’s Planeswalker.
Draw a card.
Copy the first non-copy spell in your hand that has full mana. It gains full mana.
Deal 4 damage to any target. Pick one of the first 3 cards from your library. Fetch that card. Partner: Gain 3 mana.
Whenever a creature or Vanguard support you control is destroyed, this creature gets +1/+1.
When this creature enters the battlefield, your other creatures get +1/+1. When this creature dies, Proliferate. Then, repeat this effect.
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Whenever you cast a noncreature card, create a Supporting Servo Token.
Copy target nontoken creature. Then, it gains the Artifact subtype and gains 4 mana for each Artifact you control.
Partner: Draw a card.
While this support is on the board, your creatures gain Haste.
Target creature gets +3/+1 and gains Haste until end of turn. Draw a card. Partner: It gets +4/+2 instead.
Whenever a creature your opponent controls attacks, this support deals 2 damage to your opponent’s Planeswalker for each Dragon you control.
Creatures you control get +2/+2, gain Flying and the Dragon subtype until the beginning of your next turn.
Create a Dragon Token.
Deal 5 damage to your opponent’s Planeswalker. Partner: Deal 7 damage instead.
Destroy the first non-Spirit opposing creature and create 2 Orzhov Spirit Tokens. Then, the first creature you control gains When this creature dies, destroy the first non-Spirit opposing creature and create 2 Orzhov Spirit Tokens.””
Crew 2. Whenever this creature deals damage to your opponent’s Planeswalker, draw a card.
Each creature deals damage to itself equal to its power.
As long as it’s your turn, creatures you control gain Lifelink.
An opposing Vanguard support loses 2 shield. Gain 4 life.
Return the first creature that costs 11 or less from your graveyard to the battlefield. That creature gains the Vampire subtype.
Deal 2 damage to target creature your opponent controls and you gain 2 life. Partner: An opposing Vanguard support loses 1 shield.
Activate 2: The support you control with the highest shield loses 1 shield, then draw a card. This ability can affect your Vanguard supports.
Copy target nontoken creature. That creature gains Whenever this creature attacks, fetch the next card named Stolen Identity from your library. It gains half of its mana.””
Whenever this creature deals combat damage to your opponent’s Planeswalker, return the first creature or Vanguard support from your graveyard to your hand.
While this support is on the board, whenever your opponent makes you discard a card, return that card to your hand. It gains half of its mana.
Pick one of the first 2 cards from your library. Fetch that card and destroy the others.
Pick one of the first 4 cards from your graveyard. Fetch that card. It gains full mana.
Pick 2 of the first 4 cards in your library. Fetch those cards. Partner: Gain 2 mana.
Whenever your opponent casts a card, Disable the first card in your opponent’s hand until end of turn.
The first spell in your hand gains 3 mana and Flash.
Return the last creature your opponent controls to its owner’s hand. Draw a card.
Target creature you control gains At the end of your turn, if this creature is in your exile, return it to the battlefield under your control. That creature gets +1/+1.”, then exile that creature. Partner: Draw a card.”
Whenever this creature is targeted by a spell, if it’s not destroyed or Disabled, it gets +1/+1, then draw a card.
While this support is on the board, you gain Hexproof.
Create a Teyo’s Wall Token.
When this creature enters the battlefield, target creature you control gets +1/+1. Partner: This creature gains Hexproof.
Destroy all opposing Vanguard supports on the board. For each support destroyed this way, your Vanguard support with the highest shield gains 2 shield.
Whenever your opponent casts a spell, restore 3 toughness of your creatures
Exile target creature with power 7 or greater.
When this creature enters the battlefield, other creatures you control gain Trample until end of turn.
While this support is on the board, your opponent can’t gain life.
Create 2 Red Devil Tokens.
Activate 3 Red : This creature gets +1/+0 until end of turn. When this creature dies, an opposing Vanguard support loses 3 shield. Partner: This creature gets +1/+0.
Return target creature you control to its owner’s hand, then destroy all creatures.
When this creature enters the battlefield, draw a card and lose 2 life.
When this creature enters the battlefield, create a Voja, Friend to Elves Token. Whenever a Wolf enters the battlefield under your control, you gain 4 life and this card deals damage equal to that creature’s power to the first opposing creature.
Whenever a Land support you control is destroyed, return it to the board under your control. At the end of your opponent’s turn, exile all Lands in their graveyard.
Whenever you cast a Black or White noncreature card, create 2 Orzhov Spirit Tokens, then your opponent loses 2 life and you gain 2 life. Whenever this creature attacks, return the first Enchantment from your graveyard to your hand with half of its mana.
When this creature enters the battlefield, if you control another creature with power 4 or greater, it deals 3 damage to your opponent’s Planeswalker.
While this support is on the board, your Colorless cards cost 2 less.
Create a Colorless Spirit Token.
Destroy an opposing colored Vanguard support.
When this creature enters the battlefield, it gets +X/+X, where X is this card’s Stored Mana. Whenever this creature prevents damage, it loses Prevent Damage for 2 turns and gets -2/-2. Partner: This creature gets +1/+1.
Whenever a nontoken Dragon you control attacks, create a Red Dragon token. Whenever you exile a card from your hand, if that card has 10 or more mana, create a Red Dragon token.
At the beginning of your opponent’s turn, the first creature in your hand gains Flash until end of turn.
Target creature gains Reach until the beginning of your next turn.
Pick one of the first 3 different creatures from your library. Fetch that card. It gains half of its mana.
Whenever you activate a Loyalty ability or a Vanguard support ability, lose a creature reinforcement, then fetch the first creature from your library. It gains half of its mana.
Activate 2: Fetch the first Vanguard support from your library. Partner: This creature gets +1/+0.
When this creature enters the battlefield, Amass 2. While this creature is on the battlefield, your Zombie tokens gain Deathtouch.
Whenever a creature with Deathtouch you control deals damage to your opponent’s Planeswalker, it gets +1/+1.
Create a Deathtouch Assassin Token.
When this creature enters the battlefield, an opposing Vanguard support loses a reinforcement. Partner: Destroy that support instead.
Exile target creature. Proliferate. Partner: Gain 4 life.
Activate 2: Your other creatures get +1/+1 until end of turn.
Whenever your opponent matches 4 or more gems, this support deals 3 damage to your opponent’s Planeswalker. Whenever you cast a spell that targets an opposing creature, that creature gains Berserker until the beginning of your next turn.
While this card is in your hand, this card costs X less, where X is the number of creatures and creature reinforcements you control, up to 9. When this creature enters the battlefield, it gets +X/+X, where X is the number of creatures and creature reinforcements you control, up to 9. Whenever this creature deals combat damage to your opponent’s planeswalker, reinforce your creature tokens.
Amass 4. Then, deal X damage to each non-Army creature, where X is equal to your first Army’s power.