When this creature Transforms to this form, each creature your opponent controls is Destroyed.
Emerge 3.
When this creature enters the battlefield, your opponent takes 3 damage and you gain 3 life.
Landfall: You Discard 2 cards and this creature is Returned to the battlefield.
When this creature blocks or is blocked, the opponent’s creature takes 3 damage and your opponent takes 3 damage.
When you cast a spell, this creature gains +1/+1 until the end of your turn.
When this creature enters the battlefield, you Discard your entire hand and you draw 3 cards.
*Not Available in Boosters
If you cast any of two creatures used to Meld into this creature, this creature is Reinforced instead.
*Not Yet Available in Boosters
Activate 1: The last Human you controlled that was Destroyed is Returned to the battlefield.
This creature Melds with Gisela, the Broken Blade
When a creature you control attacks, you gain 1 life and your opponent takes 1 damage.
Madness 2
Target 2 creatures are Disabled until the beginning of your next turn.
*Not Available in Boosters
If you cast any of two creatures used to Meld into this creature, this creature is Reinforced instead.
When this creature Transform s to this form, your other creatures get +2/0.
When this creature attacks, 2 gems are Destroyed.
Activate 2: This creature Transforms.
When this creature attacks, 1 gem is Destroyed.
At the beginning of your turn, the first spell in your hand gains 2 mana.
At the beginning of your turn, if you cast 3 or more spells this game, this creature Transforms.
Emerge 3.
When this creature enters the battlefield, each creature you control gets +4/+4, Trample, Haste and Berserker.
Fetch the first 3 creatures in your library and place them on the battlefield.
Emerge 2.
When this creature enters the battlefield, your opponent Discard s 2 cards randomly.
When you cast a spell, you summon 1 1/1 Human Wizard token.
At the beginning of any player’s turn, if a player cast 3 or more spells last turn, this creature Transforms.
Emerge 2.
Emerge 3.
When this creature enters the battlefield, each creature your opponent controls is Disabled until the beginning of your next turn.
*Not Yet Available in Boosters
When this creature enters the battlefield, each card in your opponent’s hand costs 13 more mana until the beginning of your next turn and each creature your opponent controls on the battlefield is Disabled until the beginning of your next turn.
*Not Yet Available in Boosters
When a creature you control dies, you summon 1 3/2 Eldrazi Horror token.
When this creature attacks, your opponent takes 2 damage.
At the beginning of your turn, if this creature was Destroyed this game, this creature is Returned to its owner’s hand.
While this creature is on the battlefield, each Eldrazi you control gains Vigilance.
When an Eldrazi you control dies, you are Drained of 3 mana and you summon 1 3/2 Eldrazi Horror token.
When this creature enters the battlefield, target creature you control is Destroyed and you summon 1 3/2 Eldrazi Horror token.
At the beginning of your turn, Delirium: This creature Transforms.
While this creature is on the battlefield, each creature you control gets +2/+1 and Flying.
When you cast a spell, you summon 1 1/1 Human Wizard token.
When this creature enters the battlefield, Fetch the first creature in your library.
When this creature dies, you summon 1 3/2 Eldrazi Horror token.
Activate 3: You Discard 1 card and this creature gets +3/0 until the end of your turn.
*Not Yet Available in Boosters
When this creature enters the battlefield, the first 4 creatures in your library are Destroyed.
At the beginning of your turn, the last Zombie that was Destroyed is Returned to the battlefield.
*Not Yet Available in Boosters
This creature Melds with Bruna, the Fading Light
Target creature you control gets +2/+6 and Reach until the beginning of your next turn.
While this creature is on the battlefield, Delirium: this creature gets +2/+2.
While this support is on the board, if your opponent controls 2 or less creatures with Defender or Reach, each Zombie you control gains Unblockable.
When a creature you control dies, you summon 1 2/2 Zombie token.
This creature Melds with Midnight Scavengers.
*Not Yet Available in Boosters
At the beginning of your turn, Delirium Black or Green: This creature gets +2/+2.
When this creature deals combat damage to your opponent, 2 gems are converted to White, Blue or Red gems.
At the beginning of your turn, you gain 2 mana.
This creature Melds with Hanweir Garrison.
When this creature attacks, summon 1 1/1 Human token.
This creature Melds with Hanweir Battlements
*Not Available in Boosters
When this creature attacks, summon 1 3/2 Eldrazi Horror token.
If you cast any of two creatures used to Meld into this creature, this creature is Reinforced instead.
*Not Yet Available in Boosters
When this creature enters the battlefield, other Humans you control get +2/+2 and gain Lifelink until the end of your turn.
When this creature deals combat damage to your opponent, you summon 1 3/2 Eldrazi Horror token.
*Not Yet Available in Boosters
When this creature enters the battlefield, Target creature you don’t control gains Defender until the end of your turn.
At the end of your turn, this creature is Destroyed.
Target creature is Destroyed. That creature’s owner summons 1 0/1 Moon Prison token with ‘At the beginning of your turn, gain mana equal to this creature’s Toughness’.
Activate 1: Your opponent takes damage equal to this creature’s power times 2.
When this creature enters the battlefield, Delirium : Summon 3 1/3 Green Spider tokens with Reach.
Activate 2: This creature Transforms.
Emerge 2.
When this creature enters the battlefield, target creature is Returned on top of its owner’s library.
When you gain 3 or more Life, this creature Transforms.
When you cast a spell, this creature gets +3/0 until the end of your turn.
This creature Melds with Graf Rats.
When your opponent casts a spell, you gain 5 mana.
*Not Yet Available in Boosters
When any player casts a spell, if the target is this creature, each creature your opponent controls takes 2 damage.
Emerge 2.
When this creature enters the battlefield, one support gem your opponent controls is Destroyed.
When this creature enters the battlefield, each creature your opponent controls can’t block until the end of your turn.
You Discard 2 cards.
Each creature your opponent controls takes 6 damage and your opponent takes 6 damage.
When a Spirit you control enters the battlefield, the first creature your opponent controls is Disabled until the end of your turn.
When you cast a spell, this creature gets +3/+3 until the end of your turn and the first creature your opponent controls is Disabled until the beginning of your next turn.
When any player casts a spell, this creature gets -1/-1 and you summon 1 2/2 Zombie token.
*Not Yet Available in Boosters
At the beginning of your turn, you summon 1 2/2 Zombie token.
When this support enters the board, target creature your opponent controls is Destroyed.
You Discard 1 card.
The first creature you control is Destroyed.
Target 2 creatures get -13/-13 until the end of your turn.
When a creature you control enters the battlefield, this creature gets +1/+1 until the end of your turn.
When a creature you control dies, you summon 1 1/1 White Spirit token.
Activate 2: Each creature you control gains Prevent Damage until the end of your turn.
You Discard 1 card and the last 2 spells you cast are Returned to their owner’s hand.
Activate 1: This creature Transform s.
Menace
Activate 1: This creature Transforms
When this creature enters the battlefield, each creature your opponent controls takes 2 damage.
*Not Yet Available in Boosters
When this creature enters the battlefield, each Werewolf you control gets +3/+3.
When you Discard a card, each Vampire you control gets +1/+1.
When this creature enters the battlefield, each creature your opponent controls is Disabled until the end of your turn.
Activate 1: This creature Transforms.
*Not Yet Available in Boosters
When a creature your opponent controls enters the battlefield, that creature is Disabled until the end of your next turn.
When this creature takes damage, your opponent takes damage equal to the difference between this creature’s maximum toughness and this creature’s current toughness.
*Not Yet Available in Boosters
When this creature enters the battlefield or Transform s to this form, the first creature you control gets +4/+4.
At the beginning of any player’s turn, if no cards were cast last turn, this creature Transforms.
When this creature Transforms to this form, the first creature your opponent controls takes damage equal to this creature’s power.
At the beginning of any turn, if 2 or more cards were cast last turn, this creature Transforms.
When a creature with 4 or more Toughness you control dies, you draw 1 card.
Emerge 2.
When this creature enters the battlefield, the last spell you cast is Returned to its owner’s hand.
*Not Yet Available in Boosters
Emerge 2. At the beginning of your turn, if you control 3 or more creatures, your other creatures are Destroyed and this creature Transforms.
At the beginning of your turn, each spell in your hand gains 2 mana.
When you cast a spell, this creature gets +2/+2 until the end of your turn.
When you cast a spell, each creature your opponent controls takes 1 damage.
When this creature deals combat damage to your opponent, you Discard 1 and draw 1 card.
When you Discard a creature, you summon 1 3/2 Eldrazi Horror token.
Your opponent Discards 1 card randomly.
Delirium: Your opponent Discards 1 card randomly.