Target creature takes 6 damage, then a support your opponent controls is Destroyed.
Activate 2: Each Zombie you control gains Prevent Damage until the end of your turn.
Target creature is Enabled then gains +2/+2 and Defender until the beginning of your next turn.
Eternalize
At the beginning of combat on your turn, the first non-Flying creature you control gains Flying until the end of your turn.
The first creature you control gets +2/0 then the first creature your opponent controls takes X damage, where X is the initial creature’s Power.
When your opponent casts a creature, spell or support, this creature gets -1/-1.
When this creature deals combat damage to your opponent, this creature gets +1/+1.
Afflict.
Exert 3: The first creature your opponent controls is Exiled.
*Not Available in Booster
Cycling 3.
When this creature enters the battlefield, it gains +X/+X, where X is the amount of cards in your graveyard.
Target creature gets +X/+X until the beginning of your next turn, where X is the number of creatures you control.
Aftermath.
Aftermath 3: The first 2 creatures your opponent controls are Disabled until the end of your turn and each creature you control gains Vigilance until the beginning of your next turn.
When this creature enters the battlefield, you gain 3 life.
When this creature enters the battlefield, target creature gets -1/-1.
When this creature dies, the first creature your opponent controls is Destroyed.
Aftermath 1: The first creature in your library is moved to the battlefield.
You convert 8 gems to green. Cycling 2.
When you cast a spell, this creature gets +1/+1 until the end of your turn.
When this creature enters the battlefield, the last spell that entered your graveyard is Returned to the top of your library.
Target creature your opponent controls gets -1/-1 and your opponent takes 3 damage.
Each creature is Destroyed.
Each card in your hand is fully drained of its mana.
Activate 3: You discard 1 card.
When you discard a card, this creature gets +2/0.
When this creature enters the battlefield, you discard 1 card, then draw 2 cards. Eternalize 1.
Aftermath 2: Discard 4 cards in your hand, then draw 4 cards.
Target red creature takes 10 damage.
When this creature enters the battlefield, each other creature takes 5 damage.
The last creature that entered your graveyard with a cost of 12 or less is Returned to the battlefield. Aftermath.
If your opponent has 5 or less cards in hand, target creature your opponent controls is Returned to your opponent’s hand. Aftermath.
Aftermath 3: The last spell that entered your opponent’s graveyard is controlled by you and moved to your hand.
The first card in your opponent’s hand is fully drained of its mana. Cycling 2.
Each creature you control gains Berserker and Trample until the end of your turn and you draw 1 card.
Each other Horse you control gains Prevent Damage.
When you gain life, this creature summons 1 5/5 Horse token at the end of your turn.
Activate 2: The last card that entered your opponent’s graveyard with Embalm, Eternalize Aftermath is Exiled.
At the beginning of your turn, you convert 3 gems to black, blue or red gems.
When you Cycle a card, this creature gets +1/0 and Unblockable until the end of your turn.
The first creature you control gets +2/0 and Afflict.
When this creature attacks, the first Disabled creature you control is Enabled.
3 gems are Destroyed. Cycling 2.
You take 3 damage and you gain 6 mana. Cycling 2.
4 gems are converted to green gems. Cycling 2.
You gain 6 mana. Cycling 2.
Each card in your hand gains 2 mana. Cycling 2.
The first creature your opponent controls is Disabled.
When you cast this card, if there is a Desert spell in your graveyard, you gain 5 life.
Aftermath 3: Each creature you control gains Menace and ‘When this creature deals combat damage, your opponent discards 1 card.’
Activate 1: The first creature you control gets +3/+3 until the end of your turn.
When this creature enters the battlefield, the last creature that entered your opponent’s graveyard with Embalm, Aftermath or Eternalize is Exiled.
*Not Yet Available in Boosters
All damage you take is reduced by 10.
*Not Available in Booster
The first 2 creatures your opponent controls are Disabled until the beginning of your next turn.
Cycling 2.
The first creature your opponent controls is Exiled.
The first card in your opponent’s hand is Exiled.
When this creature deals damage to your opponent, your opponent discard 1 card. Eternalize 1.
Each creature you control gains Trample, Berserker, and ‘When this creature attacks, you draw 1 card.’ until the end of your turn. Aftermath.
Activate 3: If there is a Desert spell in your graveyard, you gain 1 life.
You summon 1 2/2 Zombie token.
Aftermath 2: The first creature your opponent controls is Exiled.
When this creature enters the battlefield, the first creature with power less or equal to 6 and with Defender, Reach or Vigilance can’t block. Eternalize 1.
*Not Available in Booster
The last card you Exiled is Returned to your hand and then gains 6 mana.
When this creature deals combat damage to your opponent, you draw 1 card. Afflict.
Aftermath 4: The first creature you control gets +4/0 and Haste until the end of your turn.
The next creature your opponent controls that attacks is Destroyed then this support is Destroyed. Aftermath.
When this creature dies, you draw 1 card.
Exert 2: Your opponent takes 3 damage then the first creature your opponent controls takes 3 damage.
*Not Available in Booster
When you cast a spell or a support, Â your opponent takes 2 damage.
At the end of your opponent’s turn, your opponent is drained of 5 mana.
Activate 1: This creature gets +2/+2 until the end of your turn.
Activate 3: This creature gets +1/+0 until the end of your turn.
Afflict.
When a creature your opponent controls attacks, it is Exiled then you gain 5 life and this support is Destroyed.
Target creature gets +3/+3 and Reach until the beginning of your next turn.
When this creature attacks, if there is a Desert in your graveyard, the first creature your opponent controls with Defender, Reach or Vigilance cannot block until the end of your turn.
When you cast a creature, spell or support, you gain 1 life.
*Not Available in Booster
At the beginning of your turn, the last creature that entered your graveyard is Returned to the battlefield and gains Zombie and Haste. At the end of your turn, that creature is Exiled.
Cycling 3.
When this creature attacks, the last card that entered your opponent’s graveyard is Exiled.
Each creature your opponent controls gets -2/-2. Aftermath.
When you Cycle a card, this creature gets +2/0 until the end of your turn.
Target creature gets +4/+4 until the end of your turn.
You fetch the first 4 spells in your library, reduce their cost to 0, then each card in your hand is fully drained of its mana. This spell cannot fetch other copies of itself.
*Not Available in Booster
Cycle a card, this creature’s cost is reduced by 4 until the end of your turn.
Cycling 4.
*Not Available in Booster
Exert 3: You convert 6 gems to green.
*Not Available in Booster
Target creature gets +X/+X, where X is the number of Deserts in your graveyard multiplied by 2.
*Not Available in Booster
Each creature your opponent controls loses Prevent Damage, then your opponent and each creature your opponent controls takes 12 damage.
You summon X 4/4 Zombie tokens, where X is the number of creatures in your graveyard, then exile each creature from your graveyard.
You summon X 4/4 Zombie tokens, where X is the number of creatures in your graveyard, then exile each creature from your graveyard.
Target creature is Exiled. That creature’s controller takes X damage, where X is equal to that creature’s base Power.
*Not Available in Booster
You convert 15 gems to green gems.
If 3 or more Desert spells are in your graveyard, you summon 2 4/4 Zombie tokens.
Each creature and support is Destroyed.
Target creature gets -2/-2.
Each creature your opponent controls is Disabled until the beginning of your next turn.
Cycling 4.
*Not Yet Available in Boosters
When you cast a spell, your opponent takes X damage, where X is equal to this support’s shield value, then this support gains 1 shield.
Your opponent takes 12 damage.
Cycling 4.
Your opponent is drained of 6 mana.
The next spell your opponent casts is Destroyed and its effects do not trigger and this support is Destroyed.
If you control 2 or less creatures, target creature your opponent controls is controlled by you, then each card in your hand is fully drained of its mana.
Afflict.
Exert 2: This creature gets +2/+0 until the end of your turn.
Target creature gains +1/+0 and First Strike until the end of your turn.
Each creature you control is Returned to your hand.
Aftermath.
Target creature you control gets -1/-1 and target creature is Destroyed.
You gain 6 life.
Target creature is Destroyed and your opponent takes 3 damage.
Cycling 3.
At the beginning of your turn, this creature gets -2/-2.
When you cast a spell or a support, this creature gets +1/+1.
When this creature enters the battlefield, it gains +X/+X, where X is equal to the number of creatures you control times 3.
At the beginning of your turn, you gain 2 mana.
*Not Available in Booster
Afflict
Aftermath 2: You discard 2 cards and draw 2 cards.
Activate 2: This creature gets +4/+4 until the end of your turn.
Afflict.
Cycling2.
When a Zombie enters the battlefield, this creature gets +1/+1 until the end of your turn.
When this creature deals combat damage to a Planeswalker, you gain 4 mana.
Afflict.
When you Cyclethis card, each activated gem your opponent controls is Destroyed.
Cycling 6.
*Not Available in Booster
A support gem your opponent controls is Destroyed then you draw 1 card.
Exert 2: 4 gems are converted to green.
When this creature deals damage to a creature, the opposing creature gets -1/-1, then you gain 4 life and your opponent loses 4 life.
Aftermath 1: Your opponent discards 2 cards.
Exert 2: This creature gains Prevent Damage and Berserker until the end of your turn.
You heal back to full life and each card in your hand is drained of all mana.
When you Cycle a card, the first creature your opponent controls gets -4/0 until the beginning of your next turn.
Target creature or Planeswalker takes 3 damage.
Each creature you control gets +8/+8, Trample and Berserker until the end of your turn.
Each card in your opponent’s hand costs 6 more mana.
*Not Yet Available in Boosters
When another Cat you control enters the battlefield, this creature gets +2/+2.
Exert 2: Summon 2 1/1 Cat tokens with Lifelink.
Eternalize 1.
Target creature takes 5 damage.
When this creature enters the battlefield, you convert X gems to green, where X is the number of creatures in your graveyard multiplied by 2.
Cycling 3.
When you match 3 or more gems, you gain 1 mana.
When this creature enters the battlefield, it gets +X/+X, where X is the number of Desert spells in your graveyard.
When you cast a Desert spell, this creature gets +1/+1.
Your opponent takes 4 damage.
When a creature you control dies, you take 10 damage then you Fetch the first creature in your library and give it 10 mana.
Fetch one of the next 4 cards in your library.
Cycling 2.
You draw 3 cards.
Aftermath.
When your opponent casts a spell, your opponent takes X damage, where X is the casting cost of the spell, then this support is Destroyed.
Aftermath.
When this creature enters the battlefield, the first other creature you control gets +2/+2.
Eternalize 1.
Exert 2: Your opponent takes 1 damage and you gain 1 life.
You summon 1 7/6 Rhonas’ Snake token, then each card in your hand is fully drained of its mana.
Exert 2: This creature gains +1/+1 and Unblockable until the end of your turn.
*Not Available in Booster
When you cast a spell or support, you summon 1 1/1 Sphinx token with Flying and Haste that is Destroyed at the end of your turn.
Activate 1: You gain 3 life and draw 1 card.
*Not Available in Booster
When this creature dies, the last card with Embalm Eternalize or Aftermath that entered your opponent’s graveyard is Exiled.
When this creature enters the battlefield, if there is a Desert in your graveyard, target creature takes 4 damage.
When a creature you control is blocked, the blocking creature takes 5 damage and this support is Destroyed.
When a creature your opponent controls attacks, that creature takes 5 damage and this support is Destroyed.
*Not Available in Booster
Target creature gains +0/+8 and Defender.
*Not Available in Booster
Each card in each player’s graveyard is Exiled.
Each creature you control gets +2/+2.
When this creature enters the battlefield, if there is a Desert in your graveyard, this creature gains +1/+0 and Trample.
When this creature enters the battlefield, you gain X life, where X is equal to the mana cost of the first card in your library.
Activate 1: This creature gets +1/-1 until the end of your turn.
Eternalize 2.
When your opponent Cycles a card, the last card in your opponent’s hand is Destroyed.
When this creature enters the battlefield, if there is a Desert in your graveyard, this creature gains Lifelink.
When you cast a spell, this creature gets +1/+1 until the end of your turn.
Eternalize 1.
Exert 1: You summon 1 1/1 Warrior token with Vigilance
Fetch one of the next 3 cards in your library, then Destroy the other cards.
*Not Available in Booster
Cycling 3.
Target creature takes X damage, where X is the number of red gems on the board.
Aftermath.
When this creature enters the battlefield, you gain X life, where X is this creature’s Power.
Eternalize 1.
At the beginning of your turn, you draw 1 card and this support loses 1 shield.
You fetch one of the next 4 cards in your library, then move the other 3 cards to the bottom of your library.
Aftermath 1: Each creature in each player’s Exile is Returned to their respective graveyards.
Target creature you control is Disabled until the end of your turn and you gain 6 mana.
When you cast a spell, the next spell in your hand gains full mana then this support loses 1 shield.
*Not Yet Available in Boosters
Activate 3: You discard 1 card then you draw 1 card.
When you draw a card, you summon 1 1/1 Insect token with Flying and Haste.
At the beginning of your turn, if this creature is in your graveyard, it is Returned to your hand.
*Not Yet Available in Boosters
Activate 1: The last creature that entered your graveyard gains Zombie and is Returned to the battlefield. When that creature dies, it is Exiled.
At the beginning of your turn, your opponent takes X damage, where X is the number of Zombies you control multiplied by 5, and you draw X cards, where X is the amount of Zombies you control.
At the beginning of your turn, if this creature is in your graveyard, it is Returned to your hand.
*Not Yet Available in Boosters
Activate 2: The first creature your opponent controls gets -3/-3.
When a creature dies, you draw 1 card.
At the beginning of your turn, if this creature is in your graveyard, it is Returned to your hand.
When you cast a spell or support, this creature gets +1/+1 until the end of your turn.
When this creature attacks, it gains First Strike until the end of your turn.
Your opponent takes X damage, where X is equal to the number of creatures your opponent controls multiplied by 3 plus the number of supports your opponent controls times 2 plus the number of cards your opponent controls in hand.
At the beginning of your opponent’s turn, your opponent takes 3 damage.
*Not Available in Booster
Target creature your opponent controls gets -3/-3 and your opponent takes 3 damage.
You draw 2 cards and you are drained of 3 mana.
2 gems are converted to your Planeswalker’s color.
You fetch 6 creatures from your library.
Target creature gains +3/+3, Flying and Defender until the beginning of your next turn.
When a Zombie you control enters the battlefield, if this spell is in your graveyard, it is Returned to your hand.
Sphinx creatures in your hand cost 6 less.
When this creature enters the battlefield, if you control 4 or less cards in hand, Fetch the first 2 cards in your opponent’s library to your hand.
If there is a Desert in your graveyard, target creature is Disabled until the beginning of your next turn. Otherwise, it is Disabled until the end of your turn.
Activate 1: The first Zombie you control gets Lifelink and Deathtouch until the end of your turn.
If your opponent controls 5 or less cards in hand, target creature your opponent controls is Returned to your opponent’s hand.
When this creature enters the battlefield, it gains +X/+0, where X is the number of cards with Cycling in your graveyard.
Cycling 2.
When this creature enters the battlefield, the first creature with Embalm or Eternalize in your library is Destroyed.
When a Zombie enters the battlefield under your control, you draw 1 card.
When any creature you control attacks, the first non-Disabled creature your opponent controls is Disabled until the end of your turn.
Activate 1: If there is a Desert in your graveyard, your opponent takes 3 damage.
When this creature deals damage to a Planeswalker, the first spell in your hand gains full mana.
Afflict.
Target creature you control gains Prevent Damage until the end of your turn.
When this creature dies, if there is a Desert in your graveyard, your opponent discards 1 card.