When this creature enters the battlefield, draw 1 card. It gains 6 mana.
When this creature enters the battlefield, destroy 1 block of 3×3 gems.
Target creature with Attacker your opponent controls is controlled by you and gains Haste until the end of your turn.
Target creature with Flying takes 3 damage.
When this creature enters the battlefield, Disable a creature until the end of your turn.
Renown 1
Disable target creature until the beginning of your next turn and draw 1 card.
When this card enters the battlefield, all cards in your opponent’s hand have their mana cost increased by 6 until the beginning of your next turn.
Whenever you would draw a card, you draw 2 card(s) instead.
Whenever you would gain life, you gain 2x that much life instead.
When this creature enters the battlefield, every creature you control gains +1/+1 until the beginning of your next turn.
Target creature is moved to it’s owner’s hand and you draw 1 card.
Whenever you cast a non-token Creature that creature gains +3/+3 and Flying until the beginning of your next turn.
At the beginning of your turn, the first creature you control gains +1/+1 until the beginning of your next turn.
Whenever a creature your opponent control attacks, gain 2 mana.
Draw 1 cards.
If you have a Support in play, draw an extra card.
When this creature enters the battlefield, summon 1 1/1 Thopter with Flying.
When this creature enters the battlefield, the last Support that was destroyed is Returned to your hand.
Whenever you draw a card, that card has it’s cost reduced by 3.
When this creature enters the battlefield, gain 4 life.
At the beginning of your turn, convert 1 gem to Red and 1 gem to White.
At the beginning of your turn, this creature gains +1/0.
Activate 1 Red: The first creature your opponent controls takes 1 damage.
When you cast a Support this creature gains +2/+2
When you cast a Support the first creature your opponent controls gains -2/-2 until the end of your turn
When this creature enters the battlefield, if you control at least 1 Support this creature gains +1/+1 and Life Link
Menace
This creature cannot attack unless there is another friendly creature on the board.
Drain all the mana from the first creature in your opponent’s hand and draw 1 card.
When this creature enters the battlefield, the first creature your opponent controls is Disabled until the beginning of your next turn.
While this Support is in play, the first creature you control gains +2/+2 and Berserker.
Activate 1 3-turn Blue: The first card in your opponent’s hand is fully drained of it’s mana.
While this Support is in play, the first creature you control gains 3/2 and gains Trample and Berserker
At the beginning of your turn, convert 1 gem to White and 1 gem to Black.
Target creature with Defender your opponent controls is destroyed.
Deal 4 damage to your opponent and 1 damage to all of your opponent’s creatures.
Deals 6 damage to each creature your opponent controls on the battlefield.
When this creature attacks, it gains +1/+1 until the end of your turn.
Other creatures you control gain +1/+1.
Renown 2
Activate 1 2-turn Blue: The first card in your opponent’s hand is fully drained of its mana.
While this Support is in play, the first creature your opponent controls is Disabled
When this creature is Reinforced, you gain 2 life.
When this creature enters the battlefield, destroy 1 Support gem your opponent controls.
Give +2/+2, Flying and Regenerate 2 to target creature.
Renown 1
When this creature attacks, if it has Renowned, your other creatures gain +1/+1 until the end of your turn.
Destroy target non-Zombie creature and the last Zombie you controlled that was destroyed is Returned to your hand.
Restore target creature to full Toughness and draw 1 card.
The last creature you controlled that died is Returned to your battlefield.
If there are 8 or more Black gems on the board, gain 3 mana.
Both players move all the cards from their hands to their libraries. The libraries are then shuffled.
Both players draw 5 cards.
All cards in your hand gain 3 mana.
This creature cannot attack unless there are at least 8 Blue gems on the board.
Destroy 1 Support gem controlled by your opponent and a 3×3 block around it.
At the beginning of your turn, every creature your opponent controls takes 2 damage, your opponent takes 1 damage, your opponent’s last card in hand is Destroyed and you draw 1 card.
When this Support is destroyed, you take 30 damage and the first 2 cards in your hand are Destroyed.
When this creature is destroyed, if you have a card with at least 3 mana, you lose 3 mana and this creature is Returned to the battlefield.
Activate 5 : The first card your opponent controls loses 4 mana, Disciple of the Ring gains +4/+4 until the beginning of your next turn and the first creature with Defender or Reach your opponent controls is Disabled until the end of your turn.
If your opponent has 5 or less cards in hand, return one creature your opponent controls in the battlefield to it’s owner’s hand. It gains 6 mana.
Return all creatures in the battlefield to their owner’s hand.
Summons 2 1/1 Goblins on the battlefield.
Trap 5: The first card in your opponent’s hand is Destroyed.
Activate 1 Green: Each of your creatures gain +2/+2 and you gain life equal to the amount of creatures you control.
When this creature enters the battlefield, if you have at least 1 other Elf on the battlefield, you will summon 1 1/1 Elf Warrior.
When you summon a creature with power 4 or more, you draw 1 card.
When this creature enters the battlefield, convert 3 gems to Green.
Whenever a Red creature you control deals damage, the target takes 3 extra damage.
Gives +1/+1 and Prevent Damage to a creature until the beginning of your next turn.
When this creature enters the battlefield, you gain control of a target creature your opponent controls with power 2 or less until the end of your turn. That creature also gains Haste.
This creature does not take any damage while your opponent has no creatures on the battlefield.
When this creature is destroyed, if you have at least 2 cards in your hand, destroy the first 2 cards in your hand and this creature is Returned to the battlefield.
Activate 1 Green: The first creature you control is Reinforced.
Activate 1 1-turn: The first card you control gains 5 mana.
Deal 6 damage to the target creature or Planeswalker.
When this creature enters the battlefield, target creature gains -1/-1 until the end of your turn.
All creatures gain -2/-2 until the beginning of your next turn.
When this creature is Reinforced, draw 1 card.
Activate 3 Black: Fetid Imp gains Deathtouch and Reach until the beginning of your next turn.
Destroy one of your creatures and deal 5 damage to a creature your opponent controls.
Deal 2 damage to target creature.
If there are 8 or more Red gems on the board, target creature takes 3 damage instead.
When a creature you control enters the battlefield, it gains Haste and Prevent Damage until the end of your turn.
When this creature enters the battlefield, if you control at least 1 more Creature the first creature you control is Destroyed and the first creature your opponent controls is Destroyed.
Summon 4 1/1 Thopters with Flying.
Move the next creature from your library to your hand.
If there are 8 or more Green on the board, move a second creature from your library to your hand
Destroy the next 4 creatures in your library.
At the beginning of your turn, the first creature your opponent controls takes 1 damage.
When this creature enters the battlefield, summon 1 1/1 Thopter creature with Flying.
Summon 4 2/2 Knights with Vigilance.
If there are 8 or more White gems on the board, all your creatures gain Prevent Damage until the end of your turn.
Menace
When this creature enters the battlefield, give Deathtouch to another target creature.
When this creature attacks, it gains +5/0 per other Goblin on the battlefield that you control and gains Berserker.
At the beginning of your turn, gives +1/+1 to the first creature you control and Disables the first creature your opponent controls with Defender or Reach until the end of your turn
When this creature deals combat damage to a planeswalker, your opponent takes 5 damage.
When this creature dies, you gain 2 life.
Can’t Attack
Destroys each Token creature.
Whenever you match 3 gems or more, summon 1 1/1 Thopter with Flying.
When this creature is destroyed, summon 8 1/1 Thopters with Flying.
When this creature enters the battlefield, if your opponent has 5 or less cards in hand, target creature your opponent controls on the battlefield is returned to its owner’s hand and it costs 6 more.
Gain 5 Life.
Draw 1 card.
If you control 3 or more Support target creature gains +3/+3 and First Strike.
When this creature enters the battlefield, each Support in hand gains 3 mana.
Whenever you cast a Support gain 3 life.
Whenever you take damage from an opponent’s Creature that creature becomes Disabled.
When this support is destroyed, Enable all of your opponent’s creatures.
Renown 1
Activate 3 Green: If Honored Hierarch is Renowned, gain 5 mana.
All of your opponent’s creatures gain -2/0 until the beginning of your next turn and you draw 1 card.
Gives +2/+1 and Haste to target creature.
The first creature you control gains +2/0.
When this Support is destroyed, draw 1 card.
Destroy the first and last creature in your opponent’s hand.
At the beginning of your turn, your opponent loses 3 mana.
Activate 1: Draw 1 card.
When you cast a Spell or a Support this creature gains 1/1 until the beginning of your next turn.
When this creature deals combat damage to a Planeswalker, draw 1 card.
All your creatures gain +6/+6 until the beginning of your next turn.
When this creature enters the battlefield, convert 5 gems to White.
When this Support enters the battlefield, summon 1 2/2 Knight with Vigilance.
The first creature you control gains +2/+2 and Vigilance.
When one of your opponent’s creatures is destroyed, draw 1 and take 1 damage.
Renown 3 Activate 1 White: The first creature with Defender or Reach your opponent controls is Disabled until the end of your turn.
All your creatures gain +2/+1 until the beginning of your next turn.
If there are 8 or more White gems on the board, all your creatures gain Vigilance until the beginning of your next turn.
Every creature gains -4/-4 until the end of your turn.
Deal 3 damage to target creature or opponent.
When this creature enters the battlefield, the first creature you control in your hand gains 3 mana.
At the beginning of your turn, convert 1 gem to Black and 1 gem to Green.
When you cast a Spell or a Support this creature gains 1/1 and Berserker until the end of your turn.
At the beginning of your turn, gain 2 mana.
When this Support is destroyed, gain 6 mana.
This creature Can’t Attack.When you match 5 gems or more, this creature can attack until the end of your turn.
When this creature attacks, the first creature your opponent controls takes 7 damage.
Discard 1 card and draw 2 cards.
When one of your opponent’s creatures is destroyed, this creature gains +1/+1.
Whenever any player casts a Spell this creature gains +1/+1.
Gives +1/+3 and Reach to target creature.
When this Support enters the battlefield, deal 2 damage to your opponent’s first creature.
At the beginning of your turn, gain 1 mana.
Target creature gains +1/+1 for each of your creatures on the battlefield until the beginning of your next turn.
Gives a creature +2/+2 and Flying until the beginning of your next turn.
When your opponent matches 3 or more gems, the first card in your opponent’s hand loses 3 mana and the last card in your opponent’s hand gains 3 mana.
When you match 3 or more Red gems, deal 4 damage to your opponent.
When a creature you control is destroyed, summon 1 1/1 Soldier.
When one of your creatures dies, this creature gains +2/+2 until the beginning of your next turn.
Both yours and your opponent’s last creature to be destroyed is Returned to the battlefield.
Your opponent loses 3 mana.
The last 2 cards in your opponent’s hand are Destroyed.
At the beginning of your turn, convert 2 gem to Green.
Draw 5 cards.
Gain 20 life.
Can’t Attack
Whenever you take damage, gain 2 life.
Renown 6
When this creature enters the battlefield, all creatures you control gain +1/+1.
Renown 1
When this creature enters the battlefield, summon 4 1/1 Thopters with Flying.
Activate 1 Red: Destroy the first support you control and deal 5 damage to your opponent.
When this creature enters the battlefield, the last card that was destroyed is Returned to your hand.
When this creature becomes blocked, it gains +2/0 and First Strike until the end of your turn.
When this creature enters the battlefield, you summon 1 5/5 Demon with Flying.
Trap 5 Black: You take 4 damage.
When you cast a Spell gain 1 life.
Whenever you take damage, deal 1 damage to your opponent.
Activate 3: Fetch the next Spell from your library to your hand. The last spell you control in your hand is free.
If you have a Support on the battlefield, this creature gains +2/0 and Berserker.
Deal 4 damage to target creature.
If there are 8 or more Red gems on the board, deal 4 damage to your opponent.
Draw 2 cards.
Take 2 damage.
Destroy a creature with a power of 3 or less.
Destroy target Creature you control and gain 12 mana.
When this creature enters the battlefield, if you control 3 or more Support deal 3 damage to a creature.
Renown 1 When this creature deals damage to a Planeswalker, if it is Renowned, give your first creature +1/+1.
When this creature enters the battlefield, convert 3 gems to Black.
When this creature enters the battlefield, summon 2 2/2 Zombies.
Renown 2
When you cast a Spell this creature gains +2/+2 until the beginning of your next turn.
At the beginning of your turn, the first creature you control gains Unblockable until the end of your turn.
Renown 3
Whenever your opponent casts a Spell or a Support your opponent takes 3 damage.
When this creature enters the battlefield, you lose 3 mana.
When this creature enters the battlefield, all creatures Can’t Block until the end of your turn.
The first 2 creatures your opponent controls are Disabled until the end of your turn.
If there are 8 or more Blue gems on the board, the creatures are Disabled until the beginning of your next turn.
When this creature attacks, the first creature your opponent controls is Disabled until the end of your turn.
When this creature enters the battlefield, target creature your opponent controls is Returned to it’s owner’s hand and gains 6 mana.
Trap 2 Black: Your opponent takes 4 damage and you gain 4 life.
When this creature enters the battlefield, your opponent takes 1 damage for each Elf you control on the battlefield.
At the beginning of your turn, convert 1 gem to Blue and 1 gem to Red.
When you cast a Support other than this one, summon 1 4/4 Angel with Flying.
If you control 1 Creature the first creature you control gains +3/+3
If you control 2 creatures, the first creature you control gains +2/+2
If you control 3 creatures, the first creature you control gains +1/+1
At the beginning of your turn, draw 1 card.
When this creature enters the battlefield, if you control at least 2 other creatures, they are destroyed. If you do not control at least 2 other creatures, this creature is destroyed.
Destroy a support your opponent controls.
You take 3 damage.
When creatures you control are blocked, the blocked creature gains +1/+1 and Trample until the end of your turn.
When you cast a Spell your other creatures gain +2/+2 until the end of your turn.
Whenever you draw a card, the first card in your opponent’s hand costs 2 more.
Activate 1 Blue: Destroy 1 card in your hand and draw 1 card.
Renown 2
At the beginning of your turn, the last support you control that was destroyed is Returned to the battlefield.
If you control 4 or more Support all creatures you control gain +5/+5.
Draw 1 card.
Give a creature Flying.
The first creature your opponent controls is Disabled.
Destroy target Disabled creature.
The first creature you control gains +2/+2 and destroys a 3×3 gem block when it attacks.
When this creature enters the battlefield, move the next Elf creature from your library to your hand.
Trap 5: Each creature you control gains 2 life and each creature your opponent controls takes 2 damage.
Pick one from the next 3 cards in your library. Draw that card. It gains 6 mana.
Destroy every Creature and Support on the battlefield.
When this creature enters the battlefield, summon 1 1/1 Thopter with Flying.
At the beginning of your turn, if you control a Support summon 4 1/1 Thopter with Flying.
When a Token you control deals damage to your opponent, draw 1 card.
When this creature attacks, if your opponent doesn’t control an Elf Creature your opponent takes 1 damage.
The first creature you control gains +2/0.
When this Support is destroyed, your opponent takes 2 damage.
Your other creatures with Flying gain +1/+1.
When this card is Reinforced, it gains +1/+1.
Give +3/+1 to target creature until the beginning of your next turn.
Give +4/+4 to target creature until the beginning of your next turn.
Renown 1
Sacrifice 1 creatures you control and destroy the last 2 cards in your opponent’s hand.
When this creature enters the battlefield, the first Support in your library is moved to your hand.
Give +1/0 and Deathtouch to target creature until the end of your turn.
When this creature enters the battlefield, pick one of the next 2 cards in your library. Draw that card, then destroy the other card.
Pick one creature you control and one creature your opponent controls then Destroy every other creature on the battlefield.
Target creature is destroyed and is replaced by a 1/1 blue Frog creature.
When this creature enters the battlefield, summon 1 2/2 Zombie.
Renown 1 Regenerate 3
Destroy target creature.
If there are 8 or more Black gems on the board, gain 2 life.
Renown 2
When a creature you control enters the battlefield, all creatures you control gain +1/+1 until the end of your turn.
The first creature you control gains +1/+1.
All creatures with power 4 or less Can’t Attack until the beginning of your next turn.
When this creature enters the battlefield, destroy 2 blocks of 3×3 gems.
All Support have their mana cost increased by 3.
When a creature you control attacks, it gains +1/0 until the end of your turn.
Renown 2
Give -3/-2 to target creature.
When this creature enters the battlefield, summon 2 1/1 Thopter with Flying and give a creature Unblockable.
Gives +2/+2 and Berserker to target creature until the end of your turn.
When you cast a Spell or a Support gain control of the first creature your opponent controls and give it haste until the end of your turn.
When this creature enters the battlefield, move the next Green creature from your library to your hand. That creature gains 6 mana.
At the beginning of your turn, convert 1 gem to Green and 1 gem to Blue.
When this creature enters the battlefield, target creature gains +2/+2 until the beginning of your next turn.
Whenever you match 3 or more Red or Green gems, this creature gains +1/+1.
When you match 4 or more Green gems, spawn 2 2/2 Green Elemental.