General Goals When we designed Chasm, we wanted to do something new and interesting – and we did! Chasm’s a cool character, and we still love how his kit came...
The end of the year got a healthy dose of Gamma Toxins to cap off the 2022 roster! Abomination is here with his powerful presence that will make his foes...
Whether it’s lacing up for a formal affair or strapping up your cyber-katana, there’s a monkey for the job. We sit down with Amber Ansdell (Art Director) and Heather Schwartz...
Harnessing the Deep Blue Sea to Screen with our newest warrior. Whenever we see a new incarnation of an existing character, part of the fun is finding out what’s changed...
Creating a Character: Deathlok – Teamwork makes the cybernetically enhanced AI supported dream work A lot goes into designing the slew of characters that go into your rosters in MARVEL...
Deadly, yet dapper – how we designed one of Marvel’s most entertainingly devious villains. For this year’s MARVEL Puzzle Quest anniversary, our art team wanted to celebrate this momentous occasion...
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